Tuesday, March 16, 2021

Version 0.5 is released

 

Version 0.5 was released: 

Features:
1) 12 new missions (end of the main plot);
2) 2 HCGs (gameovers for Caron and Sigolla);
3) 38 animations;
4) Arenas and VR missions for Sigolla, Caron, and Ming;
5) Smoke landmines and charges;
6) Optional pixelation effect for in-game levels and gameovers;
7) Replayable missions;

Fixed bugs/improvements:
1) Major update to Settings window: customizable controls for keyboard and gamepad, resolution selection, and other stuff. Some default key mappings were changed, too;
2) The first phase of localization has been started. The partial translations for UI/HUD elements were added for the following languages: French, German, Spanish, Italian, Portuguese, Japanese, Korean, Chinese (Simplified), Polish, Vietnamese. These translations still need to be checked and corrected here and there, so if you're a native speaker and you noticed some errors - feel free to make a comment or message me with a list of these fixes;
3) Small updates of in-game level graphics in some levels;
4) Added two new backgrounds into the Gallery;
5) Bugfixes.
P.S. Due to the technical limitations of Unity, the game can't get the full list of supported resolutions of your device on Android. So I made a technical workaround by assembling a list of the most popular Android resolutions. You can play with picking lower/higher resolution for your device to check how the UI fits the screen and does it improve the performance of the game or not. 1280x800 worked well for my Android tablet and 1280x720 / 1920x1080 worked well for my phone. Fullscreen checkbox determines whether an application will render outside safe area with Android buttons or not.